The Batter’s Box #2: The Hit Chart

Here is a Hit Chart which is a gauge of probable results based on thousands of at-bats in similar situations. To be a successful batter you need to know your hitting zones: Your hot zone and your cold zone.

When a hitter is ahead in the count with less than two strikes, it leads to high batting averages. When a hitter is behind in the count the averages drop considerably. With two strikes on the hitter the averages are lowest. Even counts like 1-1 and even 3-2 lead to decent averages. The 2-2 count is where a hitter needs to compete against the pitcher’s best stuff and the duel can still end up in the hitter’s favor.

Here’s the bottom line: If you get your preferred pitch in your hot zone, up until two strikes you will be a much better hitter. Hit what you want to until two strikes, after two strikes hit what you can.

Pitch

Count

Expected Pitch

(Hitter’s Thought)

Expected

Avg.

0-0

Fastball

(See it-Hit it)

.318

0-1

Pitcher’s Choice

(My Pitch/My Zone)

.238

0-2

Any Pitch Close

(Put in play/Battle)

.094

1-0

Fastball

(Tighten my zone)

.359

1-1

Pitcher’s Choice

(My Pitch/My Zone)

.282

1-2

Any Pitch Close

(Put in play/Battle)

.166

2-0

Fastball

(Drive it)

.373

2-1

Fastball

(Drive it)

.366

2-2

Pitcher’s Best

(Protect/Compete)

.316

3-0

Fastball

(My best Zone only)

.250

3-1

Fastball

(Drive it)

.365

3-2

Fastball

(Protect/Compete)

.263

Resizing the Strike Zone

Put another way, hitters should resize their strike zones based on the count:

A Zone: Location of the batter’s “perfect” pitch and the area immediately around it. With a batter’s count (no strikes or ahead), the batter should be only looking for a pitch they can drive. Swinging at borderline pitches early in the count gives advantage to the pitcher.

B Zone: Double the area of the A Zone and expanded when the batter has 1 strike.

C Zone: The entire area of the batter’s strike zone plus a ball up, down, left and right. Expanded when the batter has 2 strikes, a bunt assignment or hit-and-run assignment. If a batter is weak hitting off-speed pitches, then those pitches should be taken in the C Zone.

Each batter is different, and each batter must know their perfect pitch. These zones can be visually drawn for each hitter and should be purposely worked on with hitting stations.

Good Luck and Play Ball!

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